
Introduction to Unity Shaders
Shaders are programs used to describe how pixels should be arranged, colored, and transformed on the screen. The simple definition extends to so many applications especially in 3D graphics in movies and games. Every computer generated prop placed in a scene is carefully designed to look a certain way, all with the help of shaders. Shader’s make use of the GPU to constantly run concurrent calculation on every pixel and you can decide what those calculations do through programming with languages such as HLSL and GLSL....